RELEASE NOTES FOR 7.8.0

We continuously work to improve Lords & Knights and therefore applied several bug fixes and small improvements to optimize your gaming experience!

RELEASE NOTES FOR 7.7.0

We are proud to announce new features in version 7.7.0! The very first subscriptions for Lords & Knights are now available on selected worlds!

* Builder Pass:

The Builder Pass offers you the following advantages when building and expanding your empire:

  • The resource production in your entire kingdom gets boosted by 20%!
  • You get a 50% higher chance of obtaining a ruby when creating a city or a fortress!
  • Upgrading buildings costs you 10% less resources!
  • The silver costs of creating fortresses and cities are reduced by 20%!
  • An additional master builder allows you to upgrade your habitat for gold directly!
  • The building queue gets an additional free slot!

* Warrior Pass:

The Warrior Pass grants you the following bonuses, which increase your military strength:

  • The attack power of your units is increased by 20%!
  • The defensive power of your units also increases by 20%!
  • You get a 10% higher chance of obtaining a ruby when conquering habitats!
  • Accelerate the purchase of habitats with a 20% reduced cooldown!
  • The devastating siege weapons are always available for recruitment!
  • Your troop recruitment queue gets an additional free slot!

Attention: Some new features initially are only active on selected worlds.

RELEASE NOTES FOR 7.6.5

We continuously work to improve Lords & Knights and therefore applied several bug fixes and small improvements to optimize your gaming experience!

RELEASE NOTES FOR 7.6.0

It is the 8th anniversary of Lords & Knights and we would like to celebrate this special day with you!

*New Game Worlds
– 3 new Classic Worlds
– The new Classic Worlds are not divided into regions! So on these game worlds you can grow your empire wherever you want to – like in the old days!

*Special Event: 8th Anniversary
– June 03 – June 11
– Regards from the Guilds
– Special units and bonuses
– Ruby Rush
– Tasks with valuable rewards

*Usability Updates
– Reduced App Size: Up to 18.5% memory is saved
– New Sorting Options: Alliances in a region can be sorted by the amount of castles they are holding
– Display of Regions Names: The name of the corresponding region is now shown when tapping on a castle

RELEASE NOTES FOR 7.5.0

*Special: Easter Event
– 12.04.2019 – 26.04.2019

– New event-resource: Easter-Emblems
– New event-building: Chicken Farm
– Higher Ruby Drop Chance
– Architect – Upgrade: The new architect is able to upgrade all habitat types at once for a second time!

– Regards from the Guilds: 50% resource costs for upgrading buildings
– Wandering Architect: 50% silver costs for constructing fortresses and cities; merging radius increased from 3 to 8 fields (fortress) and from 8 to 12 fields (city)
– Fight the Vacancy: Buy free castles for 50% less Gold and free fortresses for 25% less Gold.

*Bugfixes

RELEASE NOTES FOR 7.3.0

* New battle server: “Bellicum I”

This special game world is clearly focused on epic battles and is, therefore, particularly interesting for those among you looking for a challenge where It doesn’t dwell on long lasting development, but is all about going straight into the thick of the fight.

 

* Special: Super Bowl

– World Events: You have the chance to complete tasks and earn valuable rubies

– Regards from the Guilds: 50% resource costs for upgrading buildings

– Fight the Vacancy: Buy free castles for 50% less Gold and free fortresses for 25% less Gold.

 

* New Features:

– Alliance Tournaments: New competitions in which alliances compete in different categories. The winner-alliance receives precious rewards for the alliance treasury as well as every single member to honour their success!

– Abandon Habitats: The new possibility to simply give up a hard to defend habitat on the map and to receive a compensation for it!

 

* Bugfixes

Some new features initially are only active on selected worlds.

RELEASE NOTES FOR 6.22.0

* Harvest Festival:

Starting from 14.09. and for 10 whole days, this special brings you…

– Regards from the Guilds, Architect and Fight the Vacancy special events

– Rewarded tasks for getting Rubies and other precious rewards

– Three new shop packages with special discounts

– Event-themed launch screen

* Bugfixes

RELEASE NOTES FOR 6.21.0

* GOLDEN WEEK

You can strengthen your empire like never before from 17.08. 11:00 CEST till 27.08. 11:00 CEST.

Military Review, Land Reform, Wandering Architect – we can choose from so many great and compelling events that sometimes we cannot decide between them. Therefore you can simply enjoy all of them: Ten days are crammed with reduced costs for units, buildings and castles.

– Bug-fixes

RELEASE NOTES FOR 6.20.0

*  SUN FESTIVAL:

Starting from 23.07., this special event will take place for 14 whole days, including:

  •  NEW EVENT BUILDING: the Bathhouse!
  •  NEW EVENT RESOURCE: Sun-Emblems!
  •  RUBIES: rewarded tasks for getting Rubies and other precious rewards!

Additional:

  •  Shop packages with special discounts!
  •  Event-themed launch screen!

 Special events:

  • Regards from the Guilds
  • Wandering Architect
  • Fight the Vacancy

– Bug-fixes

RELEASE NOTES FOR 6.19.0

* SEVENTH ANNIVERSARY:

From 04.06. – 11.06. Lords & Knights will celebrate it’s seventh anniversary! Expect special events, special tasks and free gold coins:

  • Get 300 free gold coins during the time of the event
  • Perform special in-game tasks and earn valuable rubies!

Three big in-game events are waiting for you:

  1. Transport capacity: The transport capacity of all unity is increased by 100%
  2. Military review: 50% less resource costs for unit recruitments
  3. Land reform: 50% less silver costs for conquering habitats

* TROOP MOVEMENTS: Brand-new visual feature that displays troop transits with beautifully animated models!

 * ARCHITECT – UPGRADE: The new architect is able to upgrade all habitat types at once for a second time!

* CALL BACK ALL UNITS – IMPROVEMENT: A new setting now enables all players to switch between the display of the home habitat of all units or the currently stationed habitat